(近づくとパネルが出現)

(離れるとパネルが消える)

<スクリプト>
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PanelSwitch : MonoBehaviour
{
public GameObject target;
private float dis;
void Update()
{
dis = Vector3.Distance(transform.position, target.transform.position);
if(dis < 30f)
{
target.SetActive(true);
}
else
{
target.SetActive(false);
}
}
}