(スクリプト)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Dossunn : MonoBehaviour
{
private Vector3 pos;
private void Start()
{
pos = transform.position;
StartCoroutine(D_Controller());
}
private IEnumerator D_Controller()
{
yield return new WaitForSeconds(2f);
while (true)
{
for (int i = 0; i < 50; i++)
{
pos.y += 0.1f;
transform.position = pos;
yield return new WaitForSeconds(0.01f);
}
yield return new WaitForSeconds(2f);
for (int i = 0; i < 10; i++)
{
pos.y -= 0.5f;
transform.position = pos;
yield return new WaitForSeconds(0.01f);
}
yield return new WaitForSeconds(1f);
}
}
}