
<スクリプト>
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Uzumaki : MonoBehaviour
{
public Vector3 center;
void Update()
{
transform.RotateAround(center, Vector3.up, 100 * Time.deltaTime);
transform.Translate(0.01f, 0, 0);
}
}