(スクリプト)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LuckyCat : MonoBehaviour
{
private GameObject[] enemies;
private void OnTriggerEnter(Collider other)
{
if(other.gameObject.CompareTag("Player"))
{
enemies = GameObject.FindGameObjectsWithTag("Enemy");
foreach(GameObject e in enemies)
{
e.transform.position = new Vector3(0, 0, 5);
}
}
}
}
(実行結果)
- 敵が一気にワープすれば成功