(Unity)Rayがヒットしたポイントにオブジェクトを出現させる

(スクリプト)

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RayHitPointGene : MonoBehaviour
{
    public GameObject blockPrefab;

    private void Update()
    {
        if (Input.GetMouseButtonDown(0))
        {
            RaycastHit hit;
            var ray = Camera.main.ScreenPointToRay(Input.mousePosition);

            if (Physics.Raycast(ray, out hit))
            {
                if (hit.transform.gameObject.tag == "Floor")
                {
                    print(hit.point);

                    Instantiate(blockPrefab, hit.point, Quaternion.identity);
                }
            }
        }
    }
}

(実行結果)