(スクリプト)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveFloor2 : MonoBehaviour
{
private Vector3 pos;
private void Start()
{
pos = transform.position;
}
void Update()
{
transform.position = new Vector3(pos.x, pos.y + Mathf.PingPong(Time.time, 13.25f), pos.z);
}
}
(実行結果)