(スクリプト)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Name : MonoBehaviour
{
void Start()
{
print("自分の名前は、" + this.gameObject.name);
print("1つ上の親の名前は、" + transform.parent.name);
print("最上位の親の名前は、" + transform.root.name);
}
}

