(サンプルコード)
using UnityEngine;
public class BarController : MonoBehaviour
{
private int num;
void Start()
{
// 数字をランダムに決定(0から3の間)
num = Random.Range(0, 4);
// 数字に応じてBarの色が変化する
if (num == 0)
{
this.gameObject.GetComponent<SpriteRenderer>().color = Color.red;
}
else if (num == 1)
{
this.gameObject.GetComponent<SpriteRenderer>().color = Color.blue;
}
else if (num == 2)
{
this.gameObject.GetComponent<SpriteRenderer>().color = Color.yellow;
}
else if (num == 3)
{
this.gameObject.GetComponent<SpriteRenderer>().color = Color.green;
}
}
}