(スクリプト)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// ★追加
using UnityEngine.UI;
public class PanelController : MonoBehaviour
{
private Image panelImage;
void Start()
{
panelImage = GetComponent<Image>();
}
void Update()
{
panelImage.color = Color.Lerp(panelImage.color, new Color(0, 0, 0, 0), 0.5f * Time.deltaTime);
}
}
(実行結果)